Overview: A who-is-it setting in the claustrophobic corridors of an abandoned and locked-off office building that has several guests invited to a party by their mysterious, unknown host. Only it is they who are the victims of their crimes. Suspense and mistrust are not the only stalker in this cat and mouse game of wits and fear. Who is the stalker? Why is he killing? And what is it exactly that everyone here has in common?
Overview: When blind former Olympic skier Sophie Scott cat-sits in a secluded mansion, she gets caught in the crossfire of a home invasion scheme. She must rely on a sighted Army veteran via the See for Me app to help her survive the night.
Overview: Our story begins at the end of Sharpe's Challenge. Sharpe and Harper are en route to Madras when they encounter a baggage train from the East India Company traveling through hostile territory. Chitu, a legendary bandit leader in control of the area, strikes fear in the members of the party. When an attack occurs Sharpe takes control of the situation, leading the group 300 miles through enemy territory and training the disorganized, rag-tag group to be proper soldiers. Despite all these responsibilities, Sharpe still manages to find time for a little romance...